package com.me.adventures.screens; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.graphics.GL10; import com.badlogic.gdx.graphics.Texture; import com.me.adventures.main.AdventuresOfManuel; public class PruebaSuperada extends AbstractScreen { private Texture TexturaGanar; public PruebaSuperada(AdventuresOfManuel adventures){ super(adventures); TexturaGanar = new Texture("Miscelanea/Ganar.png"); } @Override public void render(float delta) { Gdx.gl.glClearColor(0, 0, 0, 1); Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); batch.begin(); batch.draw(TexturaGanar, 167, 182, TexturaGanar.getWidth(), TexturaGanar.getHeight()); batch.end(); } @Override public void resize(int width, int height) { // TODO Auto-generated method stub } @Override public void show() { // TODO Auto-generated method stub } @Override public void hide() { // TODO Auto-generated method stub } @Override public void pause() { // TODO Auto-generated method stub } @Override public void resume() { // TODO Auto-generated method stub } @Override public void dispose() { // TODO Auto-generated method stub } }