package com.me.adventures.screens;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.GL10;
import com.badlogic.gdx.graphics.Texture;
import com.me.adventures.main.AdventuresOfManuel;
public class PruebaSuperada extends AbstractScreen {
private Texture TexturaGanar;
public PruebaSuperada(AdventuresOfManuel adventures){
super(adventures);
TexturaGanar = new Texture("Miscelanea/Ganar.png");
}
@Override
public void render(float delta) {
Gdx.gl.glClearColor(0, 0, 0, 1);
Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT);
batch.begin();
batch.draw(TexturaGanar, 167, 182, TexturaGanar.getWidth(), TexturaGanar.getHeight());
batch.end();
}
@Override
public void resize(int width, int height) {
// TODO Auto-generated method stub
}
@Override
public void show() {
// TODO Auto-generated method stub
}
@Override
public void hide() {
// TODO Auto-generated method stub
}
@Override
public void pause() {
// TODO Auto-generated method stub
}
@Override
public void resume() {
// TODO Auto-generated method stub
}
@Override
public void dispose() {
// TODO Auto-generated method stub
}
}